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Turn Order Games

Wrecking Gecko 120 (Reality Fracture)

Wrecking Gecko 120 (Reality Fracture)

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Condition
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {6}{G}{G}: This creature gets +4/+4 and gains trample until end of turn.
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