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Turn Order Games
Armored Armadillo 3/286 (Outlaws of Thunder Junction)
Armored Armadillo 3/286 (Outlaws of Thunder Junction)
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Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
{3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
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