{"product_id":"nowhere-to-run-111-duskmourn-house-of-horror","title":"Nowhere to Run 111 (Duskmourn: House of Horror)","description":"Flash\nWhen this enchantment enters, target creature an opponent controls gets -3\/-3 until end of turn.\nCreatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.","brand":"Turn Order Games","offers":[{"title":"NM","offer_id":68011696455986,"sku":"b10fda98-f3bd-4023-8c1c-09e5a218ab83_71310668-8be5-4bb0-972e-62146c51ecf8","price":1.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0729\/9144\/1202\/files\/20260217_large_e118fbb9-5a26-41d9-a616-5865cb3f9f55.jpg?v=1792645474","url":"https:\/\/www.turnordergames.com.au\/products\/nowhere-to-run-111-duskmourn-house-of-horror","provider":"Turn Order Games","version":"1.0","type":"link"}