{"product_id":"emergent-haunting-46-286-outlaws-of-thunder-junction","title":"Emergent Haunting 46\/286 (Outlaws of Thunder Junction)","description":"At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3\/3 Spirit creature with flying in addition to its other types.\n{2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)","brand":"Turn Order Games","offers":[{"title":"NM","offer_id":67876142481714,"sku":"bc4b141e-98b2-4372-b58f-92ea45370d4c_71310668-8be5-4bb0-972e-62146c51ecf8","price":1.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0729\/9144\/1202\/files\/b930bb25-193e-4ca4-be6b-c7071f0b4a1f_20250515_large_d1e4e0aa-02f7-432e-a830-39b9292529b0.jpg?v=1790703369","url":"https:\/\/www.turnordergames.com.au\/products\/emergent-haunting-46-286-outlaws-of-thunder-junction","provider":"Turn Order Games","version":"1.0","type":"link"}